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Gagoschka

78
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A member registered Mar 20, 2025 · View creator page →

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This is really cool, I love the idea :)

Could use some clear instructions though and the controls are a bit unintuitive

(1 edit)

Really cool idea and it feels very smooth to play :)

The fast movement based approach makes it feel less like Rogue, but still cool game!

Visuals and art are very cool :) Was fun to play

It does not really feel like a roguelike, but still really cool!

Well picked sprites and sounds :) Gameplay feels smooth all together

Of course some more content would be great, right now the game feels very easy

Game isn't really there, but solid foundation with the dungeon generation :)

Really fun, I like the FOV revealing and movement feels smooth. :)

The inventory could use some fine tuning though :D

Very well rounded and fun game :)

Thank you very much, we are glad you enjoyed whats there! :)

Oh damn, I didn't even realize, since it worked initially. Thanks for pointing that out D:

Thank you very much! :)

Was thinking about making it even slower, but it would've been a pain to play then lol

I like the gameplay :)

Like mentioned before, movement could be a bit smoother and its also hard to play on the low resolution

I like the visuals :) Can imagine this as a cool game once its more finished!

(1 edit)

ratking

Cool idea, but hints for the password or something would be great! :)

I like the art style :)

Could be a really cool little game when finished. Sadly I couldn't hit enemies at all and the cards seem a bit delayed.

This looks really good and feels nice to play :) I also loved the background musicc

A problem I had at the start is, that my keyboard (german layout) doesn't have an individual ">" key. I can usually just type it with shift. Because of that I had to change my keyboard settings to get into the game

I really liked how much there is to do already, eventhough it was a bit overwhelming at first.

There is a UI bug where an items description isn't being hidden, but overall cool game :)

Really cool idea :)

I think a smoother camera could really add to this!

The art looks cute, I'm sure it'll be a cool game if you finish it :)

Really like the art and music, but I also suck at the game lol :D

Whats there is cool, sad that you couldn't finish itt :)

I like the idea of 3D rogue :)

Fun game, I really liked the different tiles you used for the rooms and also the athmospheric sounds :)

Looks cute, really nice for a first game jam :) Also cool idea with the weather

Movement and attacks feel a bit off though :D

Cute game :) I like the art and sound effects.

There are some bugs I'm sure you know of already :D

Cute game :) I like the art and sound effects.

There are some bugs I'm sure you know of already :D

Fun little game :) I like the sound effects too!
It feels a bit unbalanced currently though, the bats do nothing basically, trolls can do good damage, but dragons are just super strong. I basically killed everything up to stage 9 and then just got demolished by 2 dragons D:

Thank you!! <3

Thank youu :)

The intro was done by me, so its sadly no comparison to the other art we used and doesn't really match haha 

(1 edit)

Thanks for the feedback :)

The intro was supposed to show your final moments in a submarines airlock before stepping into the dungeon. I totally agree though that it can be a bit confusing!

Maybe you'll like them better once we add Mr Krabs sound effects :b Thanks for checking out the game <3

Thank you very much! :) I only heard great things about your game and am excited to get it in my queue :D

Also we were thinking about adding other movement input, where you choose directions with a "hexagon on your keyboard" (e.g. WEADYX for QWERTZ keyboard)!

I really liked the intro and the spell/ring concept is cool :)

Camera movement feels a bit off, especially after playing for a bit. Also it took me really long to get two rings of the same element at the start

Fun game idea, and cute art :)

I feel like you can't really tell when you are bigger than something else, which is kind of irritating

Very simple and responsive :)
Of course it needs a bit more content. The enemies would be too strong if you would die and I never got any loot after a chest in my first room

Good basics for a fun little game, great job for a first game especially! :)
It feels a bit overpowered to have a ladder spawn under every chest and the boss is so cheap, like i could easily pay him double :b

Very easy to understand and get into, I like the art style! :)

I had some issues with room tiles not spawning, but i really like the base idea

Thank you! :)

The only way to heal is by leveling up currently.

"Do not give it a name too similar to the Theme Game"

- I guess Roguelantis would not really follow that rule, right?

Hey, I am not sure if I oversaw something in the rules or instructions, but is there a limit to how many members a team can have?