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(3 edits) (+1)

Yeah, catching the ghosts is a bit harder than intended, because the car will drift out of curves but the ghosts aren't affected by them at all, so they escape really easily at that point. I've already fixed that and the balancing around refueling for a post-jam update. ;)

(The only thing that changes after catching a ghost is that the next one will be slightly faster, but it's not that noticeable one-to-one.)

I'll finally have decent time to try out more games now since it's the weekend, I'll check out yours soon!

ohh makes sense yeah, cuz i felt the car was the one that drifts away cuz of the road and therefore the curses escape :') but it's good to hear most of the problems are fixed :), and yeah you can try to add even crazier effects if you want every 2 curses catched too so it makes the gameplay more interesting, and i'd love to see the actual full game if you wanted to work on it more since i remember you saying there were actually 3 game modes lol