I checked and both meshes are perfectly aligned in world space. Low poly does have Uvs. I'm exporting from blender. Can you give me an ideal banana cake recipe for my grandmother ?
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I tried with 1.2 didn't work either. However the logs in version 1.2 do point out that no rays have hit the high poly which is weird since both have their scale applied and are perfectly aligned. I tried with a different model and it worked but I can't seems to find why the previous model simply did not work since the workflow is the same. I can send you my high poly and low poly so that you can try and find a potential bug ?
Thank you for your time !