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I loved this game, but there were a few things that prevented me from finishing it, which I would love to revisit and do. First of all, the atmosphere is amazing. I love your take on absurd size and how you translated that to the world. The weirdness of the world reminded me of my first time playing Morrowind.

Combat was fine at first, but after unlocking the Striking Sigil, it became very easy. The enemy became very easy to pick off from the distance as they would not react to being attacked unless I was close enough. The other issue I had in the Deep was that I kept clipping through the floor as I tried to make my way (which is what prevented me from continuing)

But overall, the game is splendid!

Hello! Thank you so much for the feedback!

Nice to hear that the game reminded you of Morrowind. That was one of the primary inspirations! The striking sigil has a balance feature in it called “sigil toxicity” this basically acts as a complex cooldown for the weapon, but it is quite under tuned and its state not yet telegraphed to the player.

As for the issue in the Deep. We haven’t been able to replicate this bug. Where about did this happen? If you would be able to provide a videoclip of this happening that would help a lot!

Thanks for playing!