I love the art and the low poly feel reminds me of doom which i like and the exploration is really good but i think it needs a clear goal (probably on me not reading the start text, i do that a lot as i am not a fan of story dump at start if it had the key info sorry ) and like maybe make the enemies a threat and not a complain who hits sometimes also the health pickups dont give me extra health its weird like i picked 2 but only got 1 health increase is it a bug or am i just druck ???? anyway a good game indeed :3