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Thank you very much! The art program I used for this (and pixel art in general) is Aseprite, very neat program for doing pixel arting. I didn’t have enough time for doing some music or sound effects but yes, it’s definitely could be a big improvement. I had a little piano jingle ready but it didn’t fit the theme too much so i scrapped it lul

Overall, thank you again! Hopefully I’ll have enough time to work on this to flesh it out haha

Edit: I figured out why the scale side effect cannot happen, I do the effect randomizing as a random integer between 0 to 2, instead of something like from 0 to len(side_effect), while the side_effect array goes to 3, so the scale effect will never be applied T_T

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I also use Aseprite! It's fantastic, was the popping color effect using the base aseprite or was it with an extension? i found one on itch that had neon effects and I'm really hyped to use it eventually.

And I got you, we had short time for sounds and tracks too, we were able to put some, but it's in the plans to update it! Sometimes even if you have a month life happens and there's always something that you could have polished or implemented on a game jam project, I had a lot of ideas that I wanted to put but couldn't haha

Dang, that problem makes sense! Will you make the scale effect in another way then maybe?

You're welcome! I would love to play again to see the finished product, it has potential! If you do update it could you please notify me? If you remember?

The popping color effect is specifically Godot’s WorldEnvironment node, in which i tweaked it so the colors glow a bunch haha, the original assets are just standard pixel art