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I like the premise and art and music, I think the team did a great job bringing those elements together. Overall, it was fun but I did have some issues with a few things. Combat was a bit frustrating because I was never fully sure when the attack was landing (sometimes the enemy would flash green, and other times they would not.) Platforming felt a bit clunky, but I also think that the game has the foundation for a great movement system and it would be great to see an expanded project!

Thank you, the team will really appreciate hearing that. It is great to know the core ideas came through. Did you run into any specific bugs with the platforming, or was it more of a general feel issue?