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(1 edit)

Thank you for leaving such a detailed review!

One thing I'd like to clear up though is the narrator. I sort of left it as something for the reader to piece together but it was actually the fox the entire time! The whole time they were travelling he was using magic to watch them and commenting his thoughts on their journey. Every line of narration in the VN is meant to come from the fox's perspective as an observer. I even made sure to vary the fox's style of speech so that it reads differently compared to the dialogue of the wolves (for example, the fox never abbreviates any of his words while the wolves do).

Also the wolf sprite is only for the father, the son is just left spriteless since I couldn't make his in time for the jam deadline.

I do agree the sprite itself needs some more work and if I knew I would only be able to make one sprite in time then I would've chosen to make a more neutral expression. I don't think I would quite go as far as to say the style is "too amateurish and unpolished" to be used for the project though. But I suppose that could be more of a perspective thing, since I usually spend time around other independent creators who definitely struggle with art way more than I do lol.

Part of me is wondering if it might be a side effect of digital art being basically new to me (I pretty much only draw on paper). Maybe the style I have on paper doesn't translate to digital as well as I thought it did? Since the sprite doesn't really seem THAT horrible to me. But I suppose that's something I'll have to keep in mind for the future.

Thank you for reading regardless.

(2 edits) (+1)

No worries! You stick up for your work!

Now knowing that the perspective of the narrator was supposed to be consistent the whole time, I can see what you were kinda going for, at least in terms of wanting the fox to appear all powerful and all knowing. It does get confusing, because it does start a little bit disembodied voice to start until the fox is introduced. Perhaps cluing in the reader that the fox had been watching this happen the whole time would better portray that. Even a quick line of "I've watched you this whole time as you scaled the mountain," would add a lot of clarity. Though it does also add in a funny wrinkle, that the fox was fully aware that the villagers were coming up to give him his flower offering, and saw that the wolves killed him, which makes the fox a very vengeful god indeed. Talk about "oh you killed those villagers who worship me, well now I'm going to kill your entire family." I dig the gruesomeness of it.

As for my unpolished/amatuerish comment, I should clarify. When the sprite shows up on the visual novel screen, there's a lot of graphical transparency artifacts in the outline of the clothing, which I think something happened either during the painting process where it's not fully opaque or some kind of transparency thing is happening where it looks all fuzzy. At first I thought it might be not using layers and just paint bucket filling in, but I'm not sure what your art process was. The open mouth with all the teeth showing was certainly a choice for a starting expression, since it also looks like he's constantly yelling, but with digital I think it wouldn't be too much to have an open and closed maw sprite. I would also suggest looking into using eyebrows and eyelids to help convey emotion in your sprites. You'd be surprised how many expressions you can get with just a closed mouth with a few sharp teeth sticking out, and then adding in facial expressions with eyebrows and curves to the mouth to give smiles, frowns, or neutral emotions.