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Nice game, on the hard side, lot's of "bullets" on the screen simultaniously. You get a decent number of lives to start with, to compensate. And, I guess, the sharks keep their hits even if you loose a life, that's unusual but very welcome. 

So, again, impressive what you can do with S.E.U.C.K, but also impressive what Richard is once more able to get out of the old C64 SID.... I am listening to the tune the 5th time in a row without actually playing the game. This is magic.

Ah, thank you for your kind comments.
The lots of bullets on screen? In the original SEUCK engine it was very limited. I used the SEUCK Redux framework to enhance this game, which uses a sprite multiplexor that contains 32 sprites. SEUCK users may find the framework source beneficial for enhancing their game creations - although a lot of coding knowledge is required there. 

Some people loved the title music as it sort of reminded them of the title music of the game DJ Puff. - Although the title music in Bubble Duck is clearly not the same :)