Thank you so much!
That's a very good point. I did a little test, trying three intensity levels: 2%, 1.2%, and 0.8%.
Currently, we're using 2%, and it does distort the sprite quite a bit. The 0.8% is barely noticeable on a phone screen. The 1.2% seems to be the best compromise.
But since I couldn't decide, I decided to integrate the intensity setting directly into Capsule's engine, so everyone can choose what suits them best. This will look like this :