There's a lot of cool mechanics, and I love how you can choose which ones you want to use! I really liked using the blast ranged one that gives you a knockback boost. If I could give some quick feedback on things: The music didn't end up looping for me which was a bit sad since I quite liked it. For SFX variation, you could do a little bit of pitch randomization (0.9 - 1.1) to keep the SFXs feeling fresh! I was also confused on what those statue things were, maybe I had to interact with them? A quick prompt or keybind would be really great for times when the player is introduced to new mechanics or abilities, although it might be a bit difficult with customizable controls. Lastly, some knockback against enemies you attack could improve game feel, making combat even better. I also ran into a couple bugs, one near the beginning where I fell off the map using double jump, and another where a vertical transition going up didn't work.
I'm writing this much since I really like the mechanics here! You have a lot of the cores systems down, and there's great potential for varied enemy types and playstyles. The graphics and animations also look really great! The screen transition is also super clean. Congrats to you all!