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thanks for letting me know! sorry about that -- i'm only changing the delta time but if challenges require certain input timings that fall between frames it won't be possible. to do implement it correctly i would need to have the same number of game ticks in less time, which might be hard or impossible in pico8 depending on how CPU limited this game is (i can't remember, but it might be too heavy in the water sections for instance).

(+1)

ok all cleared in 150% speed, some of the red require different method to do