Such a fun and engaging game. I did a quick recording of my gameplay in case it helps out: ZHERLO by Urcra | Cap Recording
Graphic style/shader was awesome, audio design was smart while diving differentiating between perfect/good hits and also the low hum getting faster and faster as you picked up speed.
I liked all the small polish touches like the outside of the screen flashing for a perfect click. A very impressive game to make in under 3 hours, with a full upgrade system and engaging story/milestones!
One small thing I made a comment on was not being able to take in much of the screen while diving, as I had to stay locked on to the PSI gauge, and found it hard to shift focus and try see how deep I was or how far I had left to go.