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Aycorn

17
Posts
1
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A member registered Mar 10, 2022 · View creator page →

Creator of

Recent community posts

Thanks for playing! I included the player moving slower with a full inventory to try provide another layer of decision making, either be fast and unload more often, or fully load up, move a bit slower, but get more value out of unloading.

This actually came up in a few other playtests too, where it wasn't clear you could unload with an incomplete inventory. Any recommendations on how you would have approached this differently?

Thanks for playing! Let me know if there's any recommendations you have to help improve variety

Thanks! Glad you enjoyed :)

Thanks for playing!

Nice! The rear-view mirror of the driver was a nice touch, had me laughing out loud

Nice work shipping your first game mate

This is really cool! Fun to play, fits the theme well, nice one.

Loved the sound design: **ker-bling!**

Nice - fun gameplay loop! I was a bit confused at the start of level 2 as the loading bar wasn't moving, good tip to move from one side to another by moving off the edge of the map

The forklift can jump - 10/10

Nice use of the theme! Throwback to impossible quiz. I think I was one away from loading... no need to make a soulslike, this is it.

Nice! Great game to play, cool transition between the levels. Combination of aesthetics and music really had me immersed 

Background music was a vibe - fun game! Nice one :) 

Awesome game, loved the small detail like the music speeding up for the final countdown. Pixel art cover for the game is great, very rewarding to get the large green gem past all the guards!

Nice work Sprout, had a lot of fun playing your game and trying to complete my collection!

Nice one SteveD 👍