For some reason, my game froze during the lion part, but I found the concept interesting; I was intrigued as to why they're hunting the poor cat.
Viewing post in Night of the Black Cat jam comments
I have noticed in my play testing that the game gets laggy whenever an enemy is alerted or is suspicious. My best guess is that it has to do with the audio system struggling to keep up with the action, it also seems to only be an issue on the web version, as I'm not experiencing this issue when I run the game in the editor, and I doubt that this game is particularly taxing on hardware. Nonetheless, I'm glad you tried it, and I appreciate your feedback!