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I have been using this for a bit, trying to get as close to this style as possible. But I feel it might be smart to also post what I am trying to work towards here to see if you can help a bit.

You see? I wish to make Combat styled like Library of Ruina, so far I have Abno Pages, and emotion coin systems working. But I have ran into a issue that does limit the scope of my idea. Due to the fact that cards aren't queued up, but instead are used during the selection phase. I can't get a clashing system working akin to Library of Ruina (Basically, skills roll dice against the enemy's skill if both skills are targetting one another. With the higher dice roll winning.) I am not asking for a update specifically to make it so it's possible for this. But I am asking if such a update is 'in the cards'

Apologies if this seems confusing.

We can definitely make a support plugin for Cards "clashing" down the line. First we need Enemy Decks and Cards working which is a major feature slated for the CGC v1.8.0 update. So come back to us in a few months and we should have these features available for you to work with. 

In the meantime, it is possible to "fake" clashing with Enemy Cards. Check out the Fishing Minigame in the Demo Project and look at how those Skills are setup. You can build on top of that to replicate some of the behavior in Library of Ruina.