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(+1)

My first run I may have broke the dialog by accident, especially because I missed the pawprints, they need to be more visually distinct.

2nd run after letting the outro play dialog didn't trigger at all for me.

but I did a refresh and knowing the mechanics now I had a "as intended" run I think.

I see the idea of the water mechanic but haven't seen it get used enough- you needed to stay thirsty for most of it.

We also need a pet the doggo button :P and give good boy some water at home :D

Accessibility menu for sound, text speed, controls & controller support would have been nice.

The art, writing, sound & animation does radiate that you & the team worked on this in passion & great fun; that was nice to see! 

I have a vod recorded as you weren't present in stream- I'll try get that uploaded if you want. :) 

I would love to see the video!
RE: many of the comments of others playing through let me know that some things that were not broken - broke on upload such as movement locking the player during dialogue, and things like that. 

Also, I am the team xD it was just me working on this by myself <3
First time doing solo dev.

I've been encouraged to flesh this out and take it a bit further; so I'll let you know when I post a solid update <3

-Sonik