I like the concept, it's fun moving the rats around everywhere! In terms of gameplay, I think it would be more challenging if you couldn't spawn a bunch of rats from the holes, maybe slowly give the player more rats to work with? I also wasn't too sure how having more rats helped me, so maybe some clarity on that would be helpful too. Otherwise, I like the level design! It's simple but expandable which is great for a jam game, and I liked how you could push around objects with the rats which felt powerful, great job!
Game Gauntlet Jam x Santa Fe (Online, $1,500 in Cash Prizes) » Entries » Whiskerhex: A Plague of Friends
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Yeah, that last room was supposed to be a boss room, but I had to cut it for time. The main idea was to get up to like 100 rats by the end of the game for the boss and yes limiting how much you could get at various points so it wasn't always infinite. Some of the enemies were also supposed to be able to tear through the rats limiting numbers to give extra challenge.