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my hardware is a 5070ti, 128GB of DDR4, and a ryzen 9 5900x

only the byte app lags, the rest of my pc is fine, but inputs are laggy and the framerate of byte and the other icons are all cut in half by the time 5 items are on the screen, all goes away when i get rid of the items. consistent too

Interesting! I also have a 5070ti and a comparable CPU. I'm wondering if something is artificially choking the program. Is the program itself maxing out on your task manager? Also anything weird found in the logs? (%APPDATA%\Godot\DesktopPets\Logs)

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i checked task manager and it seems to be fine there, looking at godot.log theres a bunch of errors in the logs, idk how to give the full file here but this is a pic

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Those errors are fine (I've already ID'ed them), they shouldn't be causing lag. Weird... Ill see if I can replicate the issue somehow

ok, im not sure what it is with me so i wish i could give better ideas but thats the only log i have that isnt pretty much blank