i checked task manager and it seems to be fine there, looking at godot.log theres a bunch of errors in the logs, idk how to give the full file here but this is a pic
Those errors are fine (I've already ID'ed them), they shouldn't be causing lag. Weird... Ill see if I can replicate the issue somehow
ok, im not sure what it is with me so i wish i could give better ideas but thats the only log i have that isnt pretty much blank