It's an interesting concept, though for the life of me I can't get the car to do anything. Once I get stuck, even if I click the ducks away from everything but the command I want, I still don't seem to get out of that spot before the timer runs out. It might be easier to do something if the ducks had a (longer?) minimum time they stay in one place un-clicked. It's also unclear when the ducks actually act on a button, do they do it continuously? after a short delay? Whatever it is, maybe it could use some tweaking.
The environment looks really good! so it's too bad I didn't manage to see more of it.