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(3 edits)

This is an AMAZING port, all but arcade perfect and perhaps displacing Pang and Donkey Kong as the best-ever coin-op ports on Amstrad hardware, but under emulation (on a Raspberry Pi here) there's a consistent glitch with bombs being in the wrong place, eg see the top left quadrant in this pic. They generally reset to the right place when you collect one in the same group, and it doesn't seem to affect Round 3 or Round 5. Bomb Jack Extra Sugar did not have this problem on the same system, so hopefully it can be fixed. 

(1 edit)

It's because the bombs are multiplexed hardware sprites and the timing is very precise. I only had four sprites free so when there are more than four bombs on a line the game is moving sprites left and right at the exact moment to appear like more than four. 

Whatever emulator this is must not have completely accurate timing, which is a pity. I recommend using ACE-DL. I can't fix it because it's the emulator which has the problem. On real hardware the timing is correct.  Please take it up with the emulator author - maybe they could use this as a benchmark...?