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NaggyNaggerson

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A member registered Aug 09, 2019

Recent community posts

Well, if the hardware can handle Turbo Arcade… 馃槃

Cool, I'll let you know if I can get it to happen again. In the meantime, for your next feat, how about giving Deathchase a try? :D 


Emulator, Stella. 

Amazing! Thanks so much, I love it! 

I did find a bug where after a few games, I started a new game and all the baddies and Redbirds were gone, it was just me and the train and the purple thing in the interior. Will see if I can replicate it.

Absolutely blown away by this. In no time at all you've got all the basic functionality of the game in there, and it looks way better than the mockup did. Gonna be watching this one very closely :) :) :)

Oh wow!

(1 edit)

This is the only place I've seen it: 

(Had to put a space in the link to stop it auto-displaying)

https://wingsoverscotland .com/wp-content/uploads/2024/02/ste26.jpg

 

Yes. What it needs is these settings:


[Log]

sLogFileName = stderr

sTraceFileName = stderr

nTextLogLevel = 4

nAlertDlgLogLevel = 1

bConfirmQuit = FALSE

bNatFeats = FALSE

bConsoleWindow = FALSE

[Debugger]

nNumberBase = 10

nDisasmLines = 8

nMemdumpLines = 8

nDisasmOptions = 15

bDisasmUAE = FALSE

nSymbolLines = -1

nBacktraceLines = 0

nExceptionDebugMask = 515

bSymbolsAutoLoad = TRUE

bMatchAllSymbols = FALSE

[Screen]

nMonitorType = 1

nFrameSkips = 5

bFullScreen = FALSE

bKeepResolution = TRUE

bAllowOverscan = TRUE

nSpec512Threshold = 1

nForceBpp = 0

bAspectCorrect = TRUE

bUseExtVdiResolutions = FALSE

nVdiWidth = 640

nVdiHeight = 480

nVdiColors = 2

bMouseWarp = TRUE

bShowStatusbar = FALSE

bShowDriveLed = TRUE

bCrop = FALSE

bForceMax = FALSE

nMaxWidth = 416

nMaxHeight = 312

bUseVsync = FALSE

bResizable = TRUE

nZoomFactor = 1

bUseSdlRenderer = TRUE

[Joystick0]

nJoystickMode = 1

bEnableAutoFire = FALSE

bEnableJumpOnFire2 = FALSE

nJoyId = 1

kUp = Up

kDown = Down

kLeft = Left

kRight = Right

kFire = Right Ctrl

[Joystick1]

nJoystickMode = 1

bEnableAutoFire = FALSE

bEnableJumpOnFire2 = FALSE

nJoyId = 0

kUp = Up

kDown = Down

kLeft = Left

kRight = Right

kFire = Right Ctrl

[Joystick2]

nJoystickMode = 1

bEnableAutoFire = FALSE

bEnableJumpOnFire2 = FALSE

nJoyId = 1

kUp = Up

kDown = Down

kLeft = Left

kRight = Right

kFire = Right Ctrl

[Joystick3]

nJoystickMode = 1

bEnableAutoFire = FALSE

bEnableJumpOnFire2 = FALSE

nJoyId = 1

kUp = Up

kDown = Down

kLeft = Left

kRight = Right

kFire = Right Ctrl

[Joystick4]

nJoystickMode = 1

bEnableAutoFire = FALSE

bEnableJumpOnFire2 = FALSE

nJoyId = 1

kUp = Up

kDown = Down

kLeft = Left

kRight = Right

kFire = Right Ctrl

[Joystick5]

nJoystickMode = 1

bEnableAutoFire = FALSE

bEnableJumpOnFire2 = FALSE

nJoyId = 1

kUp = Up

kDown = Down

kLeft = Left

kRight = Right

kFire = Right Ctrl

[Keyboard]

bDisableKeyRepeat = FALSE

nKeymapType = 0

szMappingFileName =

[ShortcutsWithModifiers2]

keyOptions = 111

keyFullScreen = 102

keyMouseMode = 109

keyColdReset = 99

keyWarmReset = 114

keyScreenShot = 103

keyBossKey = 105

keyCursorEmu = 106

keyFastForward = 120

keyRecAnim = 97

keyRecSound = 121

keySound = 115

keyPause = 0

keyDebugger = 1073741896

keyQuit = 113

keyLoadMem = 108

keySaveMem = 107

keyInsertDiskA = 100

keySwitchJoy0 = 1073741882

keySwitchJoy1 = 1073741883

keySwitchPadA = 1073741884

keySwitchPadB = 1073741885

[ShortcutsWithoutModifiers2]

keyOptions = 1073741893

keyFullScreen = 1073741892

keyMouseMode = 0

keyColdReset = 0

keyWarmReset = 0

keyScreenShot = 0

keyBossKey = 0

keyCursorEmu = 0

keyFastForward = 0

keyRecAnim = 0

keyRecSound = 0

keySound = 0

keyPause = 1073741896

keyDebugger = 0

keyQuit = 0

keyLoadMem = 0

keySaveMem = 0

keyInsertDiskA = 0

keySwitchJoy0 = 0

keySwitchJoy1 = 0

keySwitchPadA = 0

keySwitchPadB = 0

[Sound]

bEnableMicrophone = TRUE

bEnableSound = TRUE

bEnableSoundSync = FALSE

nPlaybackFreq = 44100

nSdlAudioBufferSize = 0

szYMCaptureFileName = /home/pi/hatari.wav

YmVolumeMixing = 2

[Memory]

nMemorySize = 1024

nTTRamSize = 0

bAutoSave = FALSE

szMemoryCaptureFileName = /home/pi/.hatari/hatari.sav

szAutoSaveFileName = /home/pi/.hatari/auto.sav

[Floppy]

bAutoInsertDiskB = TRUE

FastFloppy = FALSE

EnableDriveA = TRUE

DriveA_NumberOfHeads = 2

EnableDriveB = TRUE

DriveB_NumberOfHeads = 2

nWriteProtection = 0

szDiskAZipPath =

szDiskAFileName = /home/pi/RetroPie/roms/atarist/PuckMan_STe_MSTe.st

szDiskBZipPath =

szDiskBFileName =

szDiskImageDirectory = /home/pi/

[HardDisk]

nGemdosDrive = 0

bBootFromHardDisk = FALSE

bUseHardDiskDirectory = FALSE

szHardDiskDirectory = /home/pi

nGemdosCase = 0

nWriteProtection = 0

bFilenameConversion = FALSE

bGemdosHostTime = FALSE

[ROM]

szTosImageFileName = /home/pi/RetroPie/BIOS/TOS206.IMG

bPatchTos = TRUE

szCartridgeImageFileName =

[RS232]

bEnableRS232 = FALSE

szOutFileName = /dev/modem

szInFileName = /dev/modem

bEnableSccB = FALSE

sSccBOutFileName = /dev/modem

[Printer]

bEnablePrinting = FALSE

szPrintToFileName = /home/pi/.hatari/hatari.prn

[Midi]

bEnableMidi = FALSE

sMidiInFileName = /dev/snd/midiC1D0

sMidiOutFileName = /dev/snd/midiC1D0

sMidiInPortName = Off

sMidiOutPortName = Off

[System]

nCpuLevel = 0

nCpuFreq = 8

bCompatibleCpu = FALSE

bBlitter = FALSE

nDSPType = 0

bPatchTimerD = TRUE

bFastBoot = FALSE

bFastForward = FALSE

bAddressSpace24 = TRUE

nModelType = 2

bCycleExactCpu = TRUE

n_FPUType = 0

bSoftFloatFPU = FALSE

bMMU = FALSE

VideoTiming = 3

[Video]

AviRecordVcodec = 2

AviRecordFps = 0

AviRecordFile = /home/pi/hatari.avi

[KeyShortcutsWithMod]

kOptions = O

kFullScreen = F

kBorders = B

kMouseMode = M

kColdReset = C

kWarmReset = R

kScreenShot = G

kBossKey = I

kCursorEmu = J

kFastForward = X

kRecAnim = A

kRecSound = Y

kSound = S

kPause =

kDebugger = Pause

kQuit = Q

kLoadMem = L

kSaveMem = K

kInsertDiskA = D

kSwitchJoy0 = F1

kSwitchJoy1 = F2

kSwitchPadA = F3

kSwitchPadB = F4

[KeyShortcutsWithoutMod]

kOptions = F12

kFullScreen = F11

kBorders =

kMouseMode =

kColdReset =

kWarmReset =

kScreenShot =

kBossKey =

kCursorEmu =

kFastForward =

kRecAnim =

kRecSound =

kSound =

kPause = Pause

kDebugger =

kQuit =

kLoadMem =

kSaveMem =

kInsertDiskA =

kSwitchJoy0 =

kSwitchJoy1 =

kSwitchPadA =

kSwitchPadB =

[ACSI]

bUseDevice0 = FALSE

sDeviceFile0 = /home/pi

nBlockSize0 = 512

bUseDevice1 = FALSE

sDeviceFile1 = /home/pi

nBlockSize1 = 512

bUseDevice2 = FALSE

sDeviceFile2 = /home/pi

nBlockSize2 = 512

bUseDevice3 = FALSE

sDeviceFile3 = /home/pi

nBlockSize3 = 512

bUseDevice4 = FALSE

sDeviceFile4 = /home/pi

nBlockSize4 = 512

bUseDevice5 = FALSE

sDeviceFile5 = /home/pi

nBlockSize5 = 512

bUseDevice6 = FALSE

sDeviceFile6 = /home/pi

nBlockSize6 = 512

bUseDevice7 = FALSE

sDeviceFile7 = /home/pi

nBlockSize7 = 512

[SCSI]

bUseDevice0 = FALSE

sDeviceFile0 = /home/pi

nBlockSize0 = 512

bUseDevice1 = FALSE

sDeviceFile1 = /home/pi

nBlockSize1 = 512

bUseDevice2 = FALSE

sDeviceFile2 = /home/pi

nBlockSize2 = 512

bUseDevice3 = FALSE

sDeviceFile3 = /home/pi

nBlockSize3 = 512

bUseDevice4 = FALSE

sDeviceFile4 = /home/pi

nBlockSize4 = 512

bUseDevice5 = FALSE

sDeviceFile5 = /home/pi

nBlockSize5 = 512

bUseDevice6 = FALSE

sDeviceFile6 = /home/pi

nBlockSize6 = 512

bUseDevice7 = FALSE

sDeviceFile7 = /home/pi

nBlockSize7 = 512

[IDE]

bUseDevice0 = FALSE

nByteSwap0 = 2

sDeviceFile0 = /home/pi

nBlockSize0 = 512

nDeviceType0 = 0

bUseDevice1 = FALSE

nByteSwap1 = 2

sDeviceFile1 = /home/pi

nBlockSize1 = 512

nDeviceType1 = 0

[LILO]

Args = root=/dev/ram video=atafb:vga16 load_ramdisk=1

Kernel = /opt/retropie/emulators/hatari/share/hatari/vmlinuz

Symbols =

Ramdisk = /opt/retropie/emulators/hatari/share/hatari/initrd

HaltOnReboot = TRUE

KernelToFastRam = TRUE

RamdiskToFastRam = TRUE

Can anyone share working Hatari settings for this? If I run it with the "Show Borders" box unchecked it cuts off the top and bottom passageways and is effectively unplayable as a result, and if I tick the box it shows the full screen but runs like an absolute toilet and is equally unplayable.

Love this! Have you considered attempting the ZX Spectrum classic Stop The Express? Someone mocked it up already :D 

Love the plot :D

The Spectrum version has the exact same events as the C64 one.

(1 edit)

Yeah, if you're doing a commercial release I imagine you'll have your own artwork plans so this was just something quick for now.

And there's absolutely nothing wrong with the difficulty, especially in a game with only three stages, but when you're getting killed a lot it gets increasingly annoying to spend half your time watching death animations.

:D

Also made a little placeholder box art for frontend users :) 

This is so challenging, addictive and fun to play that I REALLY wish the death animation wasn't so long. It has three separate parts, which is at least one too many when you just want to get back to the game. Any chance of dropping the last one?

(2 edits)

Mocked up a box :) 

Excellent stuff so far, gets the gameplay right, looking forward to a version with proper sound :)

Much more enjoyable, thank you :)

Continuous as in "keeps moving in one direction until it hits a wall, without you having to hold the joystick". 

Digging the style and the speed, but Pac-Man without continuous movement ain't Pac-Man.

Absolutely superb work. Slightly unclear as to whether it works on an OCS machine?

 

Hmm, I tried that repeatedly, must just need to keep trying until I get the positioning bang on.

Loving it, although the controls are a challenge sometimes. How the heck do you buy stuff in shops? I keep accidentally whipping the shopkeeper and getting killed.

Really nice port, but has a tendency to crash when you're down to two enemies.

I figured there would be, just placeholders for people with frontends :)

Okay, cool :)

Love the new Puckman version but the cutscenes are a bit messed up. 

(2 edits)

Fantastic stuff. Made a couple of tape covers for the two versions :) 

Love the dark version! But no "Running Jump" version of that one?

The Hate Monster! :D 

Impressive port. Made you some box art :) 

This is SO COOL.