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(+1)

Nice puzzle game with Sudoku vibes. There's a really satisfying feeling when you solve a few early moves and then everything suddenly cascades and clicks into place.

Long tap / short tap controls were a bit confusing at the start, but I get that this is pretty standard for mobile games.

Also nice tactile feel overall: subtle click sounds, stylized effects, all that stuff works well and makes interactions feel good.

(2 edits) (+2)

Thanks for the feedback!
I thought long and hard about the controls. The thing is, on simple levels—where you can immediately identify certain cells—I wanted an option to do this in a single move. But on more complex levels, which are the core gameplay, you need to proceed by process of elimination and remove unnecessary cells. That’s where the short press and hold came from. I don’t know how this problem could have been solved more elegantly.