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(2 edits) (+2)

Thanks for the feedback!
I thought long and hard about the controls. The thing is, on simple levels—where you can immediately identify certain cells—I wanted an option to do this in a single move. But on more complex levels, which are the core gameplay, you need to proceed by process of elimination and remove unnecessary cells. That’s where the short press and hold came from. I don’t know how this problem could have been solved more elegantly.