Hi, I'm using this plugin but there's a problem in the code. When the HUD mode "always visible" is chosen, the game crashes with an error because the function $gameSystem.isHunterHudVisible() is checked against, but this function isn't defined anywhere in the code. Would appreciate if you could fix this! Thanks!
Edit: I came up with my own very simple fix, for anyone who might be reading this after running into the same issue just add this somewhere where all the other Game_System functions are defined in the plugin code:
Game_System.prototype.isHunterHudVisible = function() {
if (this._hunterData) {
return this._hunterHudVisible;
} else {
return false;
}
};