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(1 edit)

Hi, I'm using this plugin but there's a problem in the code. When the HUD mode "always visible" is chosen, the game crashes with an error because the function $gameSystem.isHunterHudVisible() is checked against, but this function isn't defined anywhere in the code. Would appreciate if you could fix this! Thanks!

Edit: I came up with my own very simple fix, for anyone who might be reading this after running into the same issue just add this somewhere where all the other Game_System functions are defined in the plugin code:

Game_System.prototype.isHunterHudVisible = function() {
        if (this._hunterData) {
            return this._hunterHudVisible;
        } else {
            return false;
        }
    };
(3 edits) (+1)

Hey man, thanks! Maybe I accidentally deleted it or simply forgot to program it. I'll make the modification and upload the new version here for download. I'm thinking of making some upgrades to this plugin in the coming weeks. Thank you very much for the accurate and precise comment, it helped a lot!
Edit: It's resolved, I'll let you know here when the upgrade for this plugin is released

It must have been deleted accidentally. Thanks for looking into it so quickly!