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Getting shades of The Swapper from this, really like the idea, though I think it could use a timer or visual indicator other than the character starting to move independently showing how much time you have left in the current host before you fail a mission. Really cool concept, I'd be interested in seeing a more polished version in the future! ^^

Thanks for the feedback! In fact, there is a visual indicator for this - the lights on your helmet are gradually fading, becoming black once you lost. I must agree however that this can be easily overlooked during the gameplay.

Oh, I didn't notice that, but now you've pointed it out I can see it. Yeah, I think it still needs some kind of powerbar in the interface though, but thanks for pointing it out. xD