I came to report a bug but it has been fixed already. Turns out i always invite these bugs by intentionally doing the late game thing early every time lmao.
Anyways, what an amazing game. This is the single best experience i had with nonogram games, though i haven't played many, i know this is up there with the best if not the actual best.
Everything about it is great, the setting, the visuals, and the sound, holy shit it's so good. Not only is the music beautifully arranged but the sound effects are perfect, it's so perfect for my ADHD brain, the sound effects themselves are like a stress relief toy for me lmao. This is great, i'm not sure i'm equipped to rate how good nonogram design is, but from what i played there seems to be a good balance of challenging and easy puzzles.
Though there are a few things i didn't like very much, and that's the actual images from the solved puzzle. The first problem is that the resolution is too small, i'm not sure if there's a good solution for this other than just making the puzzles bigger but most of the pictures were hard for me to discern, i was only able to actually understand what they were because i'm already familiar with all the games, i don't think this is ideal, people should be able see what they drew without having to know that they're looking at in advance. The next problem, which is related to the last problem, is that you blow the image too big when the puzzle is solved, a lot of times it's way easier to understand the picture if they're scaled down, so i think the better option would be to resize the image once it's solved, you could even put it in the result screen at the corner. I actually just thought of a solution, you could make large puzzles which you solve in parts, like 4 15x15 puzzles to form a big picture (i know you kinda already did this with the "thing" but it would be cool to have smaller ones instead of a huge wall).
Anyways, that's just criticism, the game is still lovely and it's such a love letter for the fans and for the creators of UFO 50 as well. I'm always amazed at how much people are willing to spend of their time and even money to make something just for the love of it. Thank you very much for the amazing experience. (Also what's the story behind this UFOSOFT game? ;) )