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(5 edits) (+3)

little critique
The cooking minigame is rather stressfull and i think that it does not feel like cooking at all, which can be a very chill activity.
Even if it would be slower it would be my least favourite minigame. I just do not like these "push the button when a line is in the right area" minigames, becasue they fall short to represent any real world acitvity.

Cooking in a nutshell is about the right ingridients heated up for the right amount of time. Hope there will be a different minigame to represent that and the fun about cooking better in future !?
Sry falling short of any suggestion how such a minigame could look, making my criticism less constructive, might cook something up soon ...

Big Praise
Wow the game is vast now! - even just single elements of it could be another smoll game. Getting lost in another one of it's beautiful rabbit holes is so easy. Haven't even touched some areas at all,  it feels you never run out of activities you can play through. i adore that every session creates it's own story, all the self generating content helping with that!
Even the protraits are semi generated out of a big enough pool of elements to make each one unique! Very daring to get into graphics in what was purely a text game, but it worked and the community seems to like the cute pixel art comic style! 
Storytelling, Dating Sim, Statbuilding, Live sim ... it just does is it all! And there are sitll 3! mighty updates to come.
Also amazing how man suggestions from players are now built into the game.
Taylor Applebrook clearly enjoys designing this game and then giving it away for free!

One of my favourite games atm, not just in it's niche.
 

(1 edit) (+1)

Thank you for the praise! :)

I'm really keen to keep developing and expanding the game for as long as people want me to.

So, once the three upcoming big updates are finished, I'm sure I'll create a new poll with plenty more options for expanding the game even further!

I hear you with the cooking minigame & I'm sorry that you don't like it. My reasoning behind a timing-based game was just that timing is important for cooking. I probably won't replace the minigame (as I want to focus my energy on new features), but what I will do is add two new optional home upgrades to make it more relaxing.

(9 edits)

Thanks in advance for the upcoming options to relax the cooking minigame.

The minigames in second helpings where nice so far becasue i could connect them to the actions that where happening in the particular scenes. Eating contest was real time strategy, pumping the shake rly feels like pumping and the pub quiz is a pub quiz!

The cooking one was the first where i thought "oh no not another line to stop in an area".

Tbh i tend to be critical about minigames in general. They can be too hard, too stressfull, or too tedious and time consuming. Minigames have ruined some games that would otherwise have been great fun.

There is a list of  games (one of them a certain farming sim) which i stopped playing because of the minigame tedium. Games that forced me play other games then the actual game. Worst are probably different tetris variants disguised as doing something else. I have played games where objects drop into a container enough for all of my life by now :P

minigame rant over.

Plz be careful with those little games so that they do not become too much of a distraction - maybe make some or all of them optional ?

(+1)

That all makes sense. Maybe I'll replace the current cooking game with something that better represents what you're actually doing.

Talking about minigames, they'll be a major part of the next big update, the sex update! But although I plan to make sex a rhythm-type game, I'll keep it easy, as closely tied to the experience of sex as I can, and similar to the current game play. It'll be more like hose feeding than cooking.

I'll also add a way to skip it for those who wish to.

(2 edits) (+1)

Glad that i managed to convey my concerns about minigames potentially becoming too much of a distraction from the actual game.

Sry i'm struggling  with good ideas for minigames while at the same time criticizing them. 

Maybe let us do some mixing of the ingredients - then heat the whole thing up until it is done nicely - with the risk to burn it. The latter only for some dishes ofc. Similar to the eating contest perhaps?

There are countless cooking (mini)games already in existence, maybe borrow something from them.

... and plz no tetris variant XD