Okay. I discovered that what was happening is the cultivator depending on the terrain would fall into a scenario where it was riding on the collisions for the harrow on the back and none of the actual wheels were truly touching. Those don’t have any friction with the ground which is why it would slide away as if it was on ice. SO first of all, I worked in a self leveling hitch functionality that it should have had all along. This is limited to the fold/unfold raise/lower animations. Additionally, I added the ability for the harrows to overcome the “spring” downforce and flex over a much broader range of terrain. I kept my wheel suspension settings and further refined the diameter of the gauge wheels to allow for a smooth ride on level ground. This should solve all your problems. The download link in the previous post has been updated if you’d like to test it again and regardless, I’ll update the main page and link in a few days if you don’t report back any issues. Thanks!

