Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Green Acres Modding

44
Posts
1,334
Followers
A member registered Apr 19, 2025 · View creator page →

Creator of

Recent community posts

Just disconnect the header and re-connect it.  When you park it, be sure and park it with the header lowered. And expect it to happen any time you use easyDev to jump around the map.  It’s been doing that since the original ModHub release.  Sorry for the inconvenience.  

Noooooooooo this thing would not come close to passing Giants standards for ModHub.  I’m sorry.  I hope you get the opportunity to enjoy it on PC.

The problem is, the chassis is different, the engine compartment is different, the seat and controls are different, and the header raise/lower mechanisms are completely different.  It’s a completely different machine.  I’m sorry, I’m not adding this config.

I hate to say it but that’s not a realistic configuration.  All the others are based on real-world configs.  I’m sorry but I won’t add it if it’s not authentic.  

Thank you so much!  I’ll absolutely credit you.  Thanks again.

Hello!  I’ve added autoload for Hesston big bales and the new Custom Modding 561R bales.  Would you allow me to post those to my page or I’d be happy to pass them to you for release?  I appreciate what you do! If there is a better way we can communicate, please let me know.

Hello!  I’ve added autoload for Hesston big bales and the new Custom Modding 561R bales for both the FS22 and FS25 trailers.  Would you allow me to post those to my page or I’d be happy to pass them to you for release?  I appreciate what you do!  Your Pete is one of my favorite trucks.  If there is a better way we can communicate, please let me know.

I’m not sure neat is the word I’d describe them with but those contraptions sure turned a lot of boys into men where I come from. Lol A lot of girlfriends learned to drive a standard transmission while the defensive line for the football team loaded a couple thousand little bales.  Many a’ first cold beer shared in a hay meadow beside one of those.

Honestly, if I was ever going to do anything that loads little square bales, it would be one of these and I’d make it attach to the side of an AR bed.  Sadly it’s just not in the cards right now.

(1 edit)

Those are for FS22 and can be found here: https://www.farming-simulator.com/mods.php?title=fs2022&filter=org&org_id=64914&page=0

Additionally, Bcbuhler just released a pack of beds that fit his WIA and other 2X and 3X trucks for FS25 that can be found here: https://bcbuhler.itch.io/

It is currently available on Giants official ModHub for FS25.  I can’t speak for Bcbuhler Farms but it is likely that the few minor features in this version will eventually be part of an update to the FS25 version.  I hope you enjoy.

I’m glad you got it sorted out and working.  I hate to say no to anything but I probably won’t be making any additional liveries for this.  I’m sorry.  I hope you enjoy it otherwise!

It should fill with a tender no problem.  Did you open the covers?  Sometimes you have to switch back and forth between the vehicle the tender is attached to and your tractor.

I don’t see any issues with lights on my end.  I’m sorry.

Please re-download and try it now.  Hopefully it's fixed but if not, I have ruled out a few things.  I suggest parking the machine with the header always raised.

Well shoot, that’s no good!  I’ll see what I can do.  Sorry fellas.

No Sir.  I was unaware that was a problem.  Does it happen with both tire types?  Front, rear, or both?  Regardless, I’ll look into it and see if I can duplicate the issue.  I guess I need to play the game more.  Feels like all I do is mod.

I’m not sure it’s possible without MaizePlus.

I think the best advise I can offer is do your best to mirror a mod that has the passenger seat already working.  Perhaps one less complex than the R4045.  Pay particular attention to all the nodes referenced in the passenger seat lines in the .xml of the working mod.  Then, to get the camera and make sure it’s right, import that working mod in GE into your 9R i3d.  Then identify all the camera/nodes you need from the working import, select them and use the center mouse click to drag them up into your 9R.  Now build the lines in your 9R xml to match the working mod but replace the nodes with the new node locations you just made in the 9R.  There is lots of other tweaking of camera location and other things.  There’s no good way to describe all this via text.  Find me on Discord and I’ll be happy to answer more questions.  Good luck!

Thank you so much for the kind words!  Perhaps some day however, unfortunately I don’t have any plans for an 8 row at this time.

Thank you so much!  Enjoy!

I fixed the issue.  Good catch.  Please re-download.  Thank you!

I agree.  This should be a feature that is functional.   I’m not sure why it’s not but I’ll look into it in the morning.  I appreciate you bringing it up.  I’ll let you know what I find.

There is an issue with CoursePlay that causes this for multiple different vehicles.  I wouldn’t be surprised if it also happens when using the base-game workers.  I’m not aware of anything I can do to fix it at this time.  If you use CoursePlay, I would encourage you to turn off the fold at finish function.

I know you can do this with the FS22 version.  It should also work for this version as well.

Your’re good!  I appreciate the feedback!  I think the only time the tarp would get used is going down the road between fields with a lot of lime in the box to keep it from blowing and if there was ever any chance for rain.  Otherwise I bet it stays mostly open.  I’d say most spreaders don’t have a tarp in real life.  

(1 edit)

You are 💯% correct.  It’s been that way for quite some time and I have no doubt I could fix it.  But, let me ask you this, do you think it would still look right “full” if I lowered it enough to not clip through the tarp?  I feel like it would never look quite full if I did that but I’m open to your thoughts.  I actually wish it was “heaped” a little more personally.

Unfortunately no.  That mixer wouldn’t work with other maps unless you edited the animalFood.xml for all your other maps.  That’s not to say you couldn’t do that yourself but it would take some understanding of how and what to edit.  Hit me up on Discord and I can try and walk you through what you would need to do to edit your maps to work the way you want with THIS version.

I appreciate the kind words however, I don’t plan to install this feature at this time.  Look for the update today though to fix all issues related to precision farming functionality.

I don’t mind one bit, but I would encourage you to re-download to make sure you have the latest version before you send it for edit. I just added the multiplayer passenger seat this morning.

Yes.

Both spreaders work.  Please let me know if you find any issues.

I added the passenger position.  Please re-download the file.  Thank you.

I'm not saying no. However, that is not planned at this time.  Thank you for the kind words!

I have one that has all the same features that should be uploaded today.

I might consider making this a -40 which is very similar, but it’ll take a back seat to quite a few other projects I have in-work.  Thank you for the feedback!

FS25 Simi-Fictional Sunflower 9433-30 Edit/Convert by Green Acres Modding

Thank you for the kind words!  You’re not the first person to make that suggestion.  I’d love to but I can’t make any promises if or when it’ll happen.

Thank you both for the kind words.  Separating the header is top of the list of to-do’s.  It’s easier said than done however, so no timeline on when I’ll be ready to release an update.