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It's a pretty cool concept. After consuming more, the FPS starts to go down and it takes several seconds to register another input. Not sure if I reached the ending or not, the camera kind of just went all over the place. I really like your style and design.

Ah, the FPS still drops I see. I thought I reduced it.

The ending was also not done properly, I wanted to make the camera stay still as like the Swarm exploded. But because the camera is tied to the average position of the Swarm things it got complicated and I ran out of time.