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I am still around. :)

I'm using your plugin for a custom level-up system based on RNG. Levels give nothing by code, then at level up, I trigger an event that rolld for each stat~ XD
So, I'd say it work.
Just curious, the trigger happens -after- the battle is over, in the overworld. Did I miss a way to make it happen -in- the battle end, or is just not possible and I'm using this right? :3

Glad it works. :)
Hmmm, it's been quite a while I have made this plugin, but from the top of my head, this sounds like the correct behavior, yes. :)