Been trying to make stuff in Godot myself and I gotta ask, how'd ya do the PoV tit physics?
A lot of math.
for example:
while !Boobily3:
Warp1 = BouncePower/pow(((WarpN1+6.0)/6.0),2)
%FPBoob1.scale.x = FPBoob1OriginScale.x + Warp1*sin(WarpN1+3.14)
%FPBoob1.scale.y = FPBoob1OriginScale.y + Warp1*sin(WarpN1)
WarpN1+=0.1
await _Wait(0.01)
This is part of what triggers when you mouse over a boob. The boob scale will oscillate back and forth, slowly decreasing in intensity.
Grow effects triggers loops which oscillate FPBoob1OriginScale, so this animation can continue uninterrupted.
Looking left and right triggers loops which oscillate the skew value, so this animation can still continue uninterrupted.
(edit: I don’t know why the formatting of this comment is weird)