There was an invincible reference?
Yellowscar
Creator of
Recent community posts

I think the clown nose is preventing me from grabbing that bag there. Also prevents the touching of those little nodes when using the books.
Edit; Nevermind, just enough of the hitbox is clickable... still should keep an eye out for that kinda thing though.
Edit 2; Pausing resets boob color, may wanna fix that.
I was scrolling YT shorts and found something that reminded me of the vampire in this game lmao.
Honestly imagining the Vampire going and biting you one day, turning you into a bimbofied vampire like her for said day lmao. Draining customers as you give them their potions, and maybe even getting steaked in the boobs only for it to bounce off lmao.I am an artist with some animating skill, but I can't code for sh#t on my own and found the barista's rig to be... confusingly complex, to say the least, but I'd be interested in working as an artist alongside someone else as a modder to make a BBW Barista, most likley an actual anthro-cow at that.
To those wondering what my art looks like, here it is; https://yellowscar.newgrounds.com/art
I know it's a bit of a style change from the original, definitely won't be anime-esque like the original, but... something something, idk how to end this post lmao.
Edit: Also if Noa3 sees this, hi. Great game, would love to see another update or even a sequel of some kind.
Edit 2: Probably a bit early to edit again since it hasn't been that long since posting and none seem to have even seen it, but this post was mildy inspired by the futa artist below. Not because I'm into that stuff, it actually turns me off, but because I wouldn't have had the balls to make this kind of post if someone else had not done it first. So... I give them my thanks.
Got a new PC to play this one, long story... The gameplay loop is pretty good, the art is amazing, and the obvious draw is obvious.
I especially like the parts where potions/spells/effects are used on the potion seller/player. Hoping to see more of that, especially in endless mode.
Edit: As well as some way to bimbofy the customers lol
Her jump voiceline sounds like OoT Link's hupps/noises, just wanted to say that right off the bat. Kinda funny imo.
Anyhow, love the weapons and sprites, love the sorta drum-beat that holding reload with the rocket launcher results in. Especially love double-loading the Super Shotgun.
Kinda prefer the vanilla plasma rifle's projectiles but apart from that all the weapons are an upgrade, even the fists and pistol. I can count on one hand the amount of games/mods I've played that make the pistol feel poqweful and this is one of those few. Hell, it's not even that the plasma rifle is outright bad or a downgrade, probably even an upgrade, I just prefer the look of the normal one spewing a line of projectiles instead of the spread of this one.
10/10, must-have mod for Doom players.
Putting my comment here since I can't figure out how to review the Steam demo.
The graphics are nicer, the best parts of the first game's gameplay are preserved, even if the movement physics feel a *little* different, and I prefer the revolver and machine gun here to their closest counterparts in 1.
That said, I'd be lying if I didn't prefer the first game's art direction. Generally for being more cartoonish and Nintendo-console FPS feeling, but especially with the shotgun.
Literally every other weapon is either an improvement or at least equal looks-wise, but the shotgun just does not feel as cool as it did in the first game visually.
I also kinda prefer the character designs/proportions of the 1st games huminoids, but the new ones still look good overall.
In other words, this is shaping up to be an overall amazing sequel to an already amazing first game... even if I desperately hope you make the shotgun look more like it did in the first game, because the new look just isn't it imo.





I keep getting these errors. Honestly have issues running any Godot game. Is there a potential fix or am I just going to have to get a better PC? 
