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Honestly, I have a hard time getting anyone to play anything that's not HTML5 on this platform. Even then, you generally need to go out and find playtesters and direct them to your page, unless your game is something really special. (And the discoverability problem gets worse every year.)

Good luck.

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Thanks for the honest reality check — I really appreciate it.

You're absolutely right about the HTML5 issue. That's why I'm already working on a web version (WebGPU + WASM) to remove the Java/download barrier. It's not ready yet, but it's my top priority.

Thanks again for the honest feedback.