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Tysm for playing and commenting on the game! I went for a warning symbol visual approach to signal whenever an attack was incoming, some VFX or more visuals would've definitely helped tho.

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Yes but the time between the start of the flashing of the warning sign and the attack is not that clearly expressed imo. Unless it is really short, it's a bit hard to predict when the actual attack happens.

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ya makes sense, thanks for the feedback!