Hi everyone!
I'm a senior in college going for a bachelor's degree in game design and development. I have a handful of game jams under my belt that are all public, and I'm looking for some indie games/ projects to help with. I'm down to work for free as well, as long as I can get some experience and have fun! I'm looking for a team with good communication, great work ethic, and are willing to finish and public a project. I do think some sort of friend slop game would be SUPER fun to make, but I'm fine with any game genre or publishing platform as long as I can work in Unity :).
If u want to connect, feel free to comment under this post or add me on discord. My username is onyx427 and user ID is 556662663606829071.














Nice submission! It was a little too challenging on the final level just because the beam hitbox was a little too small so making that longer than the player's hitbox would make it much more forgiving. Although this might have been what you were going for with the need to get super close the kill enemies, I think it would've been nicer to have a longer range. I'm also pretty sure the win condition was a little off because I don't think I killed everyone, unless I was supposed to kill one final enemy?
