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Couldn't figure out how to finish the dungeon; could brute force the gold key but that was as far as I could get.  Shield didn't seem to do anything (though that might be a skill issue).  Magnet did nothing as far as I could tell.  Collision problems with the movable blocks.

Love the lo-fi aesthetic, very "Thomas as Alone".  The setting was very good, love the hints of the story that lies ahead.  Shame you weren't able to get any further in development before the end of the Jam.

Oh man, so I had to just go ahead and upload if you still care to give it a go. I had accidentally overwritten my progress by editing an old file and saving that to my main, and it just borked my build. I recovered in github, but it's post gamejam. I just had lots going on, my kids and sleep overtook me. But for what it's worth, if you are interested at all, it has some puzzles I designed that should be beatable now. Thanks so much for taking the time to give it a shot.