I'm on ubuntu and when I run the game (I'm going through the itch.io app) it runs flat out. Like an old game set to clock speed on a pentium. I can't find a fix with my week google-fu but realy want to try this.
Thanks for any help.
Same problem here, on Arch Linux.
When something like this happens, it's usually because the game is fixed to run at whatever my system's monitor refresh rate is, and I have to manually reduce it from 144Hz to 60Hz. In this case that didn't fix the problem and the game still ran at something like Spaceballs' ludicrous speed. :P
EDIT: to point out that this happens with the stable Linux build. The experimental one doesn't start as it segfaults at launch.
EDIT#2: the Windows build works fine with Wine Staging out of the box, so at least there's that.