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(+1)

In the new update, when confronting Nyra, it says that Nyra's death is the *likely* outcome. But I'm not seeing any other possible outcome. What could cause Nyra to not die? In the previous version, I had the choice to spare her, but the option is gone now.

(+2)

Good catch. That's actually a leftover line from an older version that I forgot to update.

The option to spare Nyra was intentionally removed. After reworking the route, I decided that critical decisions should have permanent and meaningful consequences, and the old "spare Nyra" outcome didn't really fit that direction anymore.

At the moment, Nyra only survives if you allow Caleb to be the one who dies. Likewise, if Caleb survives, Nyra's death becomes the outcome of that branch.

Going forward, most major decisions will follow a similar philosophy. When the game presents a critical choice, the consequences are intended to be significant and long-lasting rather than easily reversible. 👍

(+2)

I also believe this will give the game a much stronger replay factor once it's completed. Different choices will lead to genuinely different outcomes, character paths, and consequences, rather than simply changing a few lines of dialogue before converging back to the same result.

(+2)

In future updates, you'll have the option to simply not pursue a relationship with Caleb at that point. If you choose that route, Nyra won't attack him, meaning neither of them ends up dying during that encounter.

So there will eventually be a path where both Caleb and Nyra survive, but it will come from avoiding the situation entirely rather than resolving it after the confrontation begins.

Well, I don't intend to pursue a relationship at all, but Nyra doesn't seem to care about that, at least not in the current version.