alriiight, this is a fun one but i have some notes. let me start by saying the 2D art is beautiful and the game's concept and potential are actually really good and fun. however, first thing is that the player's attack looks quite short, some extra visual effects could help, and the parry feels unnecessary as dodging is a much better strategy which brings me to my next point, this game needed more variety in enemy types or at least attacks, i know its only a jam but one enemy gets repetitive very very fast. but overall, still a great job and a pretty good game, just needs some polish is all.
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thank you so much trying my game and thank you so much for the constructive criticism! I wish we could've added more enemies, and that was the goal, but due to time constraints we had to settle with one enemy type :/. Some VFX def would help as well, these are all great ideas I'm going to keep im mind moving forward tysm again!