Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I am actually baffled this hasn't got more attention. This feels like a pretty nice remake of Increlution in a different world. I will be playing this and even buy it on steam if you ever reach such a point. AI in code is completely fine as long as it is not used for any future art.

It would be great to have smarter queueing features:

1. Selecting how many times an action is to be completed

2. Do stop action before completion

3. If at a later point in the queue there is a build action, only complete material actions enough times to complete build action.


For some reason you're not able to queue up Conjure Food more than once in the queue.

Thanks for the feedback, and I actually am trying to get a friend of my to do some art for the game perhaps... especially icons and some other symbols here and there. Perhaps more custom cursors as well. Anyway, there should be a stop before complete feature with right clicking. If it's not working or I just didn't add it... my apologies. The automation feature does actually only grab needed materials, but point taken. It should account for non-automated tasks as well.