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(1 edit)

I actually downloaded your game a while ago — so it's not 0 downloads. Maybe itch.io didn’t count it properly. Anyway, here’s my feedback: 

I did download your game before (so not 0 downloads — itch just didn’t track it).

To be honest, the game is pretty boring right now. I couldn’t even see my fish body, even though you said a sailfish is walking on land. That made it hard to feel connected.

However, I still support further development because the tech is unique. You're using a niche engine, and the infinite city generation with varying building heights — plus the chunk-based loading — really reminds me of Minecraft.

I also saw you're working on a web version. I'm genuinely looking forward to it. That might bring actual traffic.

Hope this helps...

Thanks! this is actually the first real feedback I've ever received. You have no idea how much this means to me.

About the "can't see my fish body" thing — yeah, that's on me. I forgot to mention in the post that you can press F5 to switch camera, and C to zoom in POV. So the fish is there... just hiding like a ninja.

But you're right — even if you see it, it's still pretty boring right now. No goal, no pressure, no reason to keep walking. A fish with nowhere to go.

Still, the fact that you mentioned the infinite city + chunk loading reminds you of Minecraft — that actually made my day. Maybe this weird fish thing has a pulse after all.

I'm already working on a web version (WebGPU + WASM), and I'll also try to add the dumbest, smallest goal possible. Like "find water" or "reach that weird building". Something. Anything.

If you ever feel like pressing F5 and C for 30 seconds just to confirm that yes, it's really a fish walking on land — I'd be forever grateful.