I do like the idea of locked in place, and the game loop is good. The balance/movement does make it a lot harder, but literally every other part of the game is really cool! Good job!
Just a question was it easy to get the hang of? I don't think a lot of people got the hang of things immediately here... The aim is to make a "easy to learn, hard to master" kind of mechanic. Thank you!
For me, at least, it was a little slow. Really the main issue is that I can end up off the screen not knowing how to get back, but man is it fun to get a rhythm going with my dashes for tons of speed.