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(+1)

Nice little entry! I liked your vision and having the clumsy thief in mind improved the experience a lot. The music you picked was such a banger. I was a little bit frustrated by the forced blocking of tiles, some kind of punishment mechanic where tiles are being blocked when you move some objects too quick that lead to tiles being blocked would have been smoother, but time was tight, so this is alright.

Keep it up!

I agree on the random blocking squares. At the very list hinting the upcoming square would be an improvement.

I had more interesting ideas, but it came down to the wire.

Thanks for playing! I'll let my friend know you liked his music!