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(+1)

1. The play button could be slightly larger, and aligned between the 2 buildings.

2. When a new object is collected, a new object can instantly spawn in place. It feels weird to see an object created out of thin air.

3. The enemy and player hitbox are absurdly large to me, you might want to consider the size of the hitboxes.

4. The enemy seems to have weird movements when trying to move diagonal, but not at a 45 degree angle. The sprite doesn't reflect its movements.

5. It doesn't seem like the robot is defending the fire from out of control seekers, as the seekers are chasing the robot, not the bonfire.

6. Love the music loop, its simplistic and relaxing.

Deleted 3 years ago

Menu and chaser stuff is fixed. Tried really hard to fix the spawning of items, lemme know what ya think!

(1 edit)

Overall, the game is more fun to play.

1. I like that the chaser and player are faster, it does create more chaotic game play.

2. It's kind of hard picking things up to tend to the fire. It doesn't always snap to the player when space is pressed.

3. I like that there is a pause feature now and a player health bar. Nice touch.

4. Best of luck in the GMTK game jam!

Thank you! Did you make a submission, if so, id be happy to rate it!

Yeah, I submitted this game https://boredbonsai.itch.io/tiles