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Having a party of "clones" is a really fun way to set up a solo scenario! I like it. Good use of the constraints, feels inspired. 

Bookkeeping suggestion: It may be easier to track "time to QWD explosion", rather than hours spent and the time limit, both of which can change. Basically, starting the count from 20 and counting down when time is spent or when the limit moves up. (Sounds like a task for the d20!) But it's a good system. Hard to say how hard making it out in time is, seems like time is plentiful? But can't really say without playing or computing. It still adds a tension, I like it.

Using the checkboxes is nice bit of 

But feels like a solid one shot!

Thanks for the comments! I agree, tracking time to explosion makes it simpler!

About the difficulty, I played a few times and, when everything goes well, it is possible to complete with over 8 hours remaining (Initially I used 24 hours, then reduced to 20.) I also reduced the max resolve of characters, to increase the risk of them being defeated. However, I really would need more playtesting to fine-tune these parameters.