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My very first console was a Sega Mega Drive / Genesis 3. I spent countless hours playing Taz-Mania, Shadow Dancer, Double Dragon, and Top Gear. Those games are some of my earliest gaming memories.

I never owned a Master System, but I've always had a lot of appreciation for it and its place in gaming history. I never imagined that, years later, I would see a project like this. It's honestly surreal to see Tiny RPG Studio generating games for the Master System.

A fun fact is that I learned Assembly programming in college using the Zilog Z80 processor, which is the same CPU used in the Master System. It was an unforgettable experience and one of the things that helped spark my passion for low-level programming.

Seeing this project come to life makes the whole thing feel even more special.

My first videogame console had been a Brazilian clone of the Atari 2600 , then, I got a Master System, then a Mega Drive; then I got a PC, found out about emulators, got to play lots of games that I had missed back then, and decided to program for old consoles as a personal challenge. Years later, I started making tools for old consoles as a personal challenge, too.