MORE BULLET HELLS! YIPEEE ꉂ(˵˃ ᗜ ˂˵)
I'm a beginner bullet hell player and the difficulty of this one is around Touhou-Normal diff, so it's a fun spot for me to pass the level after a couple of tries! Great bullet patterns designs, catchy soundtracks, lovely wolf boss, and the bullet collisions are very generous too.
The three abilities adds a layer of depth to the classical bullet hell and I like that you can even do tricks like farming HP behind some wave of enemies XD

The game feels pretty professional already, some of my suggestion for further development:
- As others mentioned, as the player can shoot and the ability also adds to it, it's weird to have unbreakable enemies with time-fixed level structure, HP-based levels may fit better
- More SFXs, and a title screen BGM
- When using all abilities as a fusion, give it some kind of interesting additional effect